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App Store Connect: bundles can now include apps on different platforms (what it changes for promos)

A small App Store Connect release note with surprisingly practical impact: bundles created from Feb 17, 2026 can mix platforms. Good news for cross-sell, but it changes how you think about eligibility and storefront QA.


Original update (source): Apple - “App Store Connect release notes” (Feb 17, 2026)


What changed (and why it’s not just admin)

Apple quietly updated App Store Connect bundle rules:

  • For app bundles created on February 17, 2026 or later, apps in the bundle no longer need to support the same platform as the primary app.

On paper, that’s a small sentence. In practice, it’s one of those storefront “capability” changes that affects packaging, merchandising, and internal QA.

Practical implications for growth + ops

A few places this can matter:

  1. Cross-sell is easier to ship

    • If you have an iOS app plus a separate visionOS/watchOS companion app, bundles become a more realistic promo surface.
  2. Eligibility and edge cases need a quick pass

    • Bundles touch pricing, storefront display, and customer expectations. Mixed-platform bundles can introduce “why didn’t I get X on my device?” support tickets if you don’t message it cleanly.
  3. Storefront QA becomes a release step

    • Bundle composition is now one more thing that can drift as teams add SKUs. Treat it like a launch checklist item, not a one-time setup.

What we’d do next (tiny win)

  • Pick your top 1–2 bundles (or the next one you plan), then do a 15-minute QA: device eligibility, pricing parity, and the exact text a user sees before purchase.

Read the release notes: https://developer.apple.com/help/app-store-connect/release-notes/

Editor: App Store Marketing Editorial Team

Insights informed by practitioner experience and data from ConsultMyApp and APPlyzer.

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